XA deinterleave (PS) - works only for certain games
#Download game ppsspp zak storm movie#
STR movie audio extract (PS) - can also demux Tongas Pack - *.PAK (various XBLA and other console games)ĬDXA header adder (XA format) (PS) - needed after manual deinterleave Warriors Orochi 3 (Xbox 360) - *.bin/idx pairs, BGMLink.g1lįlog engine extractor (XBLA) - flog_x360.fpg with "30GF" identifierįPK/FKP extractor (XBLA) - archives with "FKP" identifier Star Wars: The Force Unleashed (Xbox 360) - *.xp/*.xd archives Sniper Elite V2 (Xbox 360) - StreamingSounds.asrBE Resident Evil 6 (Xbox 360) - correct the frequency of decoded XMA files (divide by 2) UT3 engine *.SoundNodeWav to XMA converter *old*Īre You Smarter Than A 5th Grader: Make the Mark (XBLA) - *.xenĪrmored Core V (Xbox 360) - *.bdt/bht pairsīackbreaker: Vengeance (XBLA) - *.pkh/pkd pairsīeyond Good & Evil HD (XBLA) - Sally_PC_POLISH.bfĬrystal Defenders (XBLA, WiiWare, PSN, PSP mini) - *.bin XMA converter - converts many different XMA variants to decodable xma files Xbox ADPCM mono to stereo merge - needed for some games General scripts at the beginning, game-specific scripts at the end of each platform.įirst of all four really useful and powerful scripts to use for different purposes:įile deinterleaver, updated version - very useful!įunc_getTYPE.bms - determine file type in memoryįunc_header_XADP.bms - add an Xbox ADPCM header
If you're coding QuickBMS, here's a link to some tips for speeding up your scripts: viewtopic.php?f=13&t=9594 QuickBMS by Luigi Auriemma can be found here: From time to time I'll just edit this very post to update. I thought I'd share the quickBMS scripts I wrote with you here.